![]() X - a positive value shifts the center of gravity to the right. VecCentreOfMassOffset - coordinates x, y, z, responsible for the vector of the center of mass (from -10.0 to 10.0) (any floating-point value, for example 0.85, is equal to 85%). ![]() (from 0.0 to 10000.0 or more) įInitialDragCoeff - initial coefficient of aerodynamic resistance (from 0 to 120) įPercentSubmerged - the percentage of the height of the vehicle in the water at which it begins to "swim", then plunging into the water. HandlingName - parameter that is responsible for the name of the vehicle in the game (max 14 uppercase letters, can also contain numbers) įMass is the parameter responsible for the mass of the vehicle in kilograms. The following 6 parameters are responsible for the physical proportions of vehicles in the game: They are divided into 6 groups, not including add. The total number of available parameters for editing is 60. Extract the meta file with the OpenIV program, edit it at your discretion and import it back. ![]() You can find the main ta along the path: \ Grand Theft Auto \ \ mods \ update \ update.rpf \ common \ data and \ Grand Theft Auto V \ mods \ common.rpf \ data is edited by any text editor, since it is simple An XML file. RAW Paste Data The ta file, as in the previous parts of the GTA, is responsible for the physics of vehicle behavior in the game. ![]()
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